This book explains how to run a tournament between chess engines. It gives ideas on:
- What engines can be used.
- What software to use.
- What time limits can be used.
- How games can be adjudicated.
- What other settings can be used.
- And more...
A sample series of tournaments is described. Tournaments include qualifying tournaments, a semi-finals and a finals. Engines playing include some of the top engines in the world, including the neural network program Leela.
There is a collection of 36 annotated games from the Finals. They are annotated by Bill Jordan, a chess coach, Fide Master and national senior champion. Notes are written in the style of notes for games between humans. Games can be played through with or without a board and set. Players of any level can learn from them or they can be played through just for fun.
My other books on computer chess include How to Write a Chess Program, How to Write a Bitboard Chess Engine, The Joy of Chess Programming and Think Like a Computer.
Another book on computer chess games is Calculation versus Intuition : Stockfish versus Leela.
You can view my author page billjordanchess on Amazon. Some of my other books include:
- Chess Basics Made Easy.
- Chess Concepts Made Easy.
- Tactical Patterns Made Easy.
- Opening Moves Made Easy.
- Opening Strategy Made Easy.
- Optimise your Chess Thinking.
- Play Fast, Positionally and Accurately.
- A series called Tactics Move by Move.
- A series called Endgames Made Easy.
- A series called Play Like a World Champion.
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