Monday, August 2, 2021

How to have fun with computer chess tournaments

The top computer chess programs (or engines) are much higher rated than the strongest humans. Top chess engines can play some very interesting games.

This book explains how to run a tournament between chess engines. It gives ideas on:


  • What engines can be used.
  • What software to use.
  • What time limits can be used.
  • How games can be adjudicated.
  • What other settings can be used.
  • And more...

A sample series of tournaments is described. Tournaments include qualifying tournaments, a semi-finals and a finals. Engines playing include some of the top engines in the world, including the neural network program Leela.


There is a collection of 36 annotated games from the Finals. They are annotated by Bill Jordan, a chess coach, Fide Master and national senior champion. Notes are written in the style of notes for games between humans. Games can be played through with or without a board and set. Players of any level can learn from them or they can be played through just for fun.


My other books on computer chess include How to Write a Chess Program, How to Write a Bitboard Chess Engine, The Joy of Chess Programming and Think Like a Computer.


Another book on computer chess games is Calculation versus Intuition : Stockfish versus Leela.

Other Books
You can view my author page billjordanchess on Amazon. Some of my other books include:

  • Chess Basics Made Easy.
  • Chess Concepts Made Easy.
  • Tactical Patterns Made Easy.
  • Opening Moves Made Easy.
  • Opening Strategy Made Easy.
  • Optimise your Chess Thinking.
  • Play Fast, Positionally and Accurately.
  • A series called Tactics Move by Move.
  • A series called Endgames Made Easy.
  • A series called Play Like a World Champion.

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